QuarryClick in the world to place a procedural tree or rock; each click varies. Auto picks a species suited to the biome you click in. Trees grow up from the clicked block.
Click a cave floor to grow a stalagmite, or a ceiling to hang a stalactite — the face you click picks the direction, and Spike height sets how tall it grows (it stops short if the cave is smaller). Material chooses pointed dripstone, sulfur spikes or amethyst crystals. Spike base patch surrounds the root with matching stone.
Drag over terrain to paint biome-aware nature: grass, flowers, shrubs, ground detail — and whole forests with the Trees layer on. Auto species follows the biome under each column. With the Spikes layer on the brush also works underground: it finds the cave floor under the cursor and the ceiling over it and grows stalagmites and stalactites there, sometimes meeting in the middle as a full column. Spike base patch, on by default, replaces a little natural stone around each root — turn it off to leave terrain exactly as it was.
Drag to remove painted nature — only plants, shrubs and (with the Trees layer on) leaves & logs are cleared; terrain and builds stay. With the Spikes layer on, stalactites, stalagmites and amethyst crystals go too; the stone patch around their roots stays, since it's ordinary terrain.
Click a shortcut to rebind it, then press the new key (Esc cancels). Reassigning a key takes it from whatever had it.
Mouse & fixed: RMB look · WASD fly · Space/Shift up·down · wheel zoom · RMB+wheel speed · LMB use tool · Alt+click pick · Ctrl+click erase (Build) · Ctrl+Z/Y undo·redo · Esc cancel/close.

An independent, browser-based editor for Minecraft: Bedrock Edition worlds. Everything runs locally — your worlds are never uploaded.
Not an official Minecraft product, and not approved by or associated with Mojang Studios or Microsoft. Minecraft and Mojang are trademarks of Mojang Synergies AB.
Block textures and other game assets are © Mojang Studios, included to render your own worlds under fair use. All rights remain with their owners.
Provided “as is”, without warranty. Editing can corrupt worlds — keep backups. Use at your own risk.
Pick a tool from the left toolbar, hold a block from the hotbar at the bottom, and press ? any time for the full shortcut list.
Click a spot in the world to position it (green box), then Apply.
Palette — pick one to preview the model as blocks:
Click a spot in the world to position it, adjust, then Apply.
QuarryA browser-based editor for Minecraft: Bedrock worlds.
Your projects
Open a .mcworld/.zip, or drag a world file or folder anywhere.
Start a new world
Worlds never leave your machine — all parsing happens locally.
Unofficial project — not affiliated with Mojang Studios or Microsoft. Minecraft is a trademark of Mojang Synergies AB; game assets © Mojang Studios, used under fair use.